![]() In June 2012, Oddworld Inhabitants announced that the game will not be a remaster of the original PlayStation title, but a remake built from scratch with 2D gameplay and 3D graphics, using the original as a blueprint. The game was known during development as Abe HD and Abe's Oddysee HD. Lanning revealed the budget of New 'n' Tasty! was $5 million. The developers were given full access to the original's source code, as well as design concepts, maps and tools used in the entire production of the original game because Oddworld Inhabitants owned the rights to all of their own material. First announced by Lorne Lanning, the game is based on Abe's Oddysee with a similar story and gameplay, with cutscenes rendered in realtime and is entirely built from the ground up using the original designs as a blueprint, but using none of the original's final assets to cut corners. Work began later than planned as Just Add Water extended their development time for Stranger's Wrath HD on the PS3. The first new material to come from the collaboration between Oddworld Inhabitants and Just Add Water is the re-imagined Oddworld: New 'n' Tasty! game. In July 2010, Just Add Water announced that it was working on a new Oddworld title. ( July 2014) ( Learn how and when to remove this template message) Please help by spinning off or relocating any relevant information, and removing excessive detail that may be against Wikipedia's inclusion policy. This article may contain an excessive amount of intricate detail that may interest only a particular audience. The makers observed players of the original game making speedrun videos and competing with other people, and have enabled players to check the leaderboards for the fastest completion of each mode, the best overall time (any%), and how many online PlayStation Network, Steam, Nintendo eShop and Xbox Live members completed the game 100%. To make use of the online functionality, the remake now comes with leaderboards. Sligs have randomly generated AI and some flying mines also have random flight patterns. The game has more random generators than in the original game, which can make it difficult to predict enemy movement patterns and behavior. The player will see Abe falling and saying things like "Oh god gas!" or "I'm so outta here!" and choke to his death. If Abe doesn't turn off the gas within the time limit, he will die. On Hard Mode, he has less than 2 minutes. From there, depending on the difficulty level selected, Abe has a certain amount of time to turn off the lethal gas being pumped into the factory. In the last chapter of the game (The Boardroom), Abe pulls a lever that activates a death clock. There are some areas in the game which require the player to memorize Abe's whistles, farts, and the verbal commands of Sligs to unlock electric fences and disable security devices, allowing Mudokons to pull levers and platforms. Some enemies in the game must be outrun in some levels Abe has a mount called Elum that helps in this. Other enemies cannot be possessed, and must be dealt with by solving the many puzzles in the game, which often involves setting up elaborate traps. He has the ability to chant (for opening portals) and can use his telepathy to possess Sligs, who serve as RuptureFarms' security force Sligs lack Abe's physical finesse (they cannot jump, for example) but carry firearms and can operate switches, temporarily changing gameplay. Unlike the original game, there is a difficulty setting that changes gameplay elements such as Abe's health and enemy reaction times according to the difficulty level selected "Hard", for instance, adjusts the game to replicate the original game's difficulty.Ībe has no direct way of attacking or defending himself and can be easily killed thus, he must rely on his wits and resourcefulness to overcome enemies and dangerous obstacles. As with the original, the game has two endings depending on the number of Mudokons rescued by the game's finale rescuing 150 or more throughout the story is required for the Good Ending, whereas rescuing fewer than 150 Mudokon slaves results in the Bad Ending. The player's goal is to save all 299 Mudokon slaves (compared to 99 from the original game) at RuptureFarms which can be done by opening bird portals for them to escape through several Mudokons are hidden in secret areas which often involve complex situations for the player to resolve. Similar to the original, the gameplay is a sidescrolling platformer with an emphasis on puzzle solving, with New 'n' Tasty reimagined in a 2.5D graphical style.Ībe has the ability to talk to and direct other Mudokons with an enhanced GameSpeak feature and the characters have more dialogue and responses when compared to the original game. In Oddworld: New 'n' Tasty, the player controls a Mudokon named Abe. ![]() See also: Oddworld: Abe's Oddysee § Gameplay
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